So the next big question is why does Indie games fail?


How I see this there is a few big mistakes that many Indie game developers do and the biggest one is that they don`t know much about what kind of games people like to play  and by that I mean it`s not about graphics it is about how fun that game is to play. Lots of that how fun the game is, is about how good is the characters movement  so the player don`t get stuck and that the combat is smooth and if you have building system that it is also smooth and good.

Second reason is that many developers don`t listen what people are saying and what people want in that game. I have seen many times that people are asking more content in some game and the developer are giving some building updates... So listen what people are asking.

Third reason is that they use same props in different games I have played few games that has the same fucking buildings and it`s a immediately uninstall and give me my money back. 

Who the hell wants to loot the same fucking buildings in many different games? Nobody that`s who.


So if you are thinking about making a video game learn what kind of games people like playing and I don`t mean what kind of games people are playing today learn what kind of games people love to play like 20 years ago like I was playing Max Payne the other day and it`s still very fun game the play.